I'm starting this blog to keep myself a journal of work and maybe just to keep track of life as well haha.
Mostly, this will be used as documentation of my work for MSCS 6050, so some slight explanations of difficulties in the implementation of the project I am working on. The project an actual turn-based fight game with online features. Although simple sounding, ensuring turn-based works while creating my own little fight engine while working with a new framework has presented some difficulties.
Here is a video from tonight's work:
Here is a video from tonight's work:
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